SekaiRO

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Maintenance [11/12/2009]

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  • Fixed Comet Requeriment
  • Fixed Warg (Ranger Mount) Skill Tree
  • Fixed Mechanic Mecha Skill Tree
  • Comet is now neutral only (official behavior)
  • Fixed Aimed Bolt Size/Hit Counter/Bonuses
  • Fixed Fear Breeze (now it increase the number of hits)
  • Updated 3rd jobs skills-descriptions
  • Added Ancilla
  • Fixed Glt. Cross item requirements for Poison creation
  • Fixed Sonic Wave Delay
  • Fixed Heal to work with bacsojin card (got misconfigured on past maintenance)
  • Changed heal buff on ygg-maps to (((current sp *2)/15)*skill_lvl)
  • Drain Life was fixed. (it was healing the target - lol)
  • Comet now requires 2 warlocks side-to-side to cast begin ( official behavior )
  • Comet now have a 10 minutes recharge ( official behavior )
  • Fixed Chain Lightning
  • White Imprison duration on self is now 5 seconds ( official behavior )
  • White Imprison effect now fades when the duration is over.
  • Comet no longer runs into 16 seconds loop, it'll do a single strike - means that if you werent into the AoE area when it was casted you won't be damaged.
  • Wizard Link now ignores Kaite 100%, nothing else ( official behavior ).
  • White Imprison no longer works in towns.
  • Phantom Thurst no longer works in towns.
  • Comet delay is now stuck to the character, relogging no longer will erase it.
  • Fixed Enchant Blade Duration
  • White Imprison no longer works on md_bosses.
  • 3rd jobs no longer can play WoE.
  • Emperium breaks no longer gives battle trophies
  • Archbishop DupleLight can now be casted by casting a Yggdrasil Leaf.
  • White Imprison can now be hit by any ghost-elemental attacks.
  • Fixed Stasis.
  • Refresh no longer heals in deathmatch.
  • High Wizard Card effect was removed ( temporary measure ).
  • Cross Ripper Slasher counter is erased when you walk to other cell ( official behavior ).
  • Mechanics Mecha's will now appear as mechas.
 

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