SekaiRO

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Changelogs

Maintenance [07/02/2010]

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25 Jan, 2010

  • Fixed Weapon Crush – changeset 74 by Hakumei.
  • Fixed Chain Lightning – changeset 75 by Hakumei.

27 Jan, 2010 – changeset 76 by Hakumei

  • Crush Strike skill ratio updated.
  • Oratio Fixed.
  • Duple Light appears in the player skill tree.
  • Clearance is now single target.
  • Offensive Renovatio implemented.
  • “new” Tetra Vortex system implemented.
  • White Imprison tweak.
  • Chain Lightning fixed (again).
  • Ranger Traps updated.
  • added Speed Bonus to Warg Mounts.
  • Sensitive Keen now reveals traps (official behavior).
  • Weapon Crush/Counter Slash now functional.
  • Venom Impress, fixed.
  • Changed Mechanic reqs for Magic Decoy.
  • ——————– changeset 76 endline ——————–
  • Reflect Damage skill stacking fixed – changeset 77 by Hennet.
  • some minor cleanups – changeset 78 by Hennet.
  • duplicates removal – changeset 79 by Hennet.
  • battle_check_targets is back ( haku ;/ ) – changeset 80 by Hennet.
  • Fixed Games wide-dispell to remove strip as well – changeset 81 by Hennet.
  • re-added mounted wargs tree – changeset 82 by Hakumei
  • Added no dead branch flag to universal waiting room – changeset 83 by Hennet.
  • Added back Ind’s DupleLight Code; the new nasty one was crashing me :x – changeset 84 by Hakumei.

29 Jan, 2010 - changeset 85 by Hakumei

  • Added support for the skills; Deadly Infect, Auto Shadow Spell, Invisibility, and Maelstrom
  • Notes ->
  • AutoSS – doesn’t work well when copied skills are changed
  • Maelstrom – doesn’t work immediately after casting (have to wait a few sec for some reason.
  • Deadly Infect – Statuses are not transferring through magic skills.

30 Jan, 2010

  • Added 3rd job Headgears, some Episode 13 stuff – changeset 86 by Hakumei.
  • Updated slot table with 3rd job hats – changeset 87 by Hakumei.
  • Sorcerer skills were not in order – changeset 88 by Hakumei.
  • Team Speak Event – changeset 89 by Hennet.
  • Team Speak Event part 2 – changeset 90 by Hennet.

31 Jan, 2010 – changeset 91 by Hakumei

  • Updated Sorcerer skill ratios ( remove all of their base level mods though).
  • Updated Warg Rider/Warg Dash to be more official like.

01 Feb, 2010

  • Added Ride in Lightining – changeset 92 by Hakumei.
  • Added Howling of Lion – changeset 92 by Hakumei.
  • Updated Royal Guard skill ratios – changeset 92 by Hakumei.
  • Added Shura Combo Support ( not fully working – but works (?) ) – changeset 92 by Hakumei.
  • Minstrel and Wanderer songs no longer stack (official behavior) – changeset 92 by Hakumei.
  • Gentle Touch Change,Revitalize,and Energy Gain no longer stack (official behavior) – changeset 92 by Hakumei.
  • Fixed issues with rank data gatherer – changeset 93 by Hennet.
  • Disabled use of consumables in Deathmatch ( foods, scrolls, etc ) – changeset 94 by Hennet.
  • Shura skill Tree Fix – changeset 95 by Hakumei.

02 Feb, 2010

  • Updated Server GeoIP Database – changeset 96 by Hennet.

03 Feb, 2010

  • Adjusted Axe Tornado skill mod to official behavior – changeset 97 by Hakumei.
  • Added official Venom Pressure Mod when Poisoning Weapon status is active – changeset 97 by Hakumei.
  • Added delay to @fm so it won’t be abusable with Gate of Hell – changeset 98 by Hennet.

04 Feb, 2010

  • Fixed Tiger Cannon – changeset 99 by Hakumei.

05 Feb, 2010

  • Poisoning Weapon Crash Fix – changeset 100 by Hennet.

06 Feb, 2010

  • Tiger Cannon HP cost Fixed – changeset 101 by Hennet.
  • Soul Collect no longer can be casted while in Enervation ( official behavior ) – changeset 101 by Hennet.
  • Crash Fix (mob-wise) – changeset 102 by Hakumei.
  • Updated Severe Rainstorm skill mod – changeset 102 by Hakumei.
  • Updated Enervation condition – changeset 102 by Hakumei.
  • Fixed Quest Option Skills for 3.2 Classes – changeset 103 by Hakumei.
  • Added Initial Support for Reproduce – changeset 104 by Hakumei.
  • Small fix on AutoShadow Spell – changeset 104 by Hakumei.
  • Applied Gravity changes to 3.x Headgears – changeset 105 by Hakumei.
  • Updated Item name table – changeset 106 by Hakumei.
  • Whops, missed some stuff – changeset 107 by Hakumei.
  • Typo Fix – changeset 108 by Hakumei.
  • Updated Manuk and Splendide warps out of boredom o_o – changeset 109 by Hakumei.
  • Hopefully last fix D: – changeset 110 by Hakumei.
  • Added 13.1 Stuff – changeset 111 by Hakumei.
  • General files stuff update – changeset 112 by Hakumei.
  • Updated Mechanic Shop in Shopping Zone – changeset 112 by Hakumei.
  • Small fix to Cold Slower – changeset 113 by Hakumei.
  • Updated Enervation – changeset 113 by Hakumei.
  • Changed Masquerade’s success rates to be less drastic. (Not too easy to cast, not to easy to resist) Also, cutting their cool down in half due to the change – changeset 113 by Hakumei.

07 Feb, 2010

  • Some fixes to previous changesets – changeset 114 by Hennet.
  • Updated Log-in “motd” – changeset 114 by Hennet.
  • Added new drops to 3.x WoE (prt) – changesset 114 by Hennet.
  • Quest Update – changeset 115 by Hakumei.
 

Maintenance [19/01/2010]

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Changelog for this maintenance.

  • Fixed Aldebaran WoE Flag at Initial Hall.
  • Temporarily Removed Cursed Circle.
  • Temporarily Removed Body Painting
  • Fixed All 'Quest Skills' that suddenlly stopped working (charge attack, sight blaster, etc)
  • Fixed Manhole Duration.
  • Reduced Earth Strain Strip Duration.
  • Merged 3rd Class Job-Changer with common job-changer.
  • Added un-synthethiser (free, Initial Hall)
  • Added Gold Coins Bag
Read more...
 

Maintenance [16/01/2010]

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following changes were applied to the server on this maintenance;

  • Fixed Cursed Circle Duration
  • Fixed Crash Issue
  • Deep Sleep/White Imprison/Manhole now blocks status changes (e.g. you cannot be blessed or stripped while in these status)
  • Fixed Masquerades formula, success rate = caster agi - target agi (official behavior)
  • Deep Sleep no longer creates a unit area, once it is casted it'll affect only the people in that area.
  • Increased Masquerades recharge.
Read more...
 

Maintenance [XX/XX/XX]

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changelog for upcoming maintenance;

  • Oblivion Curse poison duration was reduced from 300 seconds to 30.
  • Fixed Stasis to only block MAGIC type skills.
  • Fixed Toxin poison to end when character dies.
  • Burning no longer is healed by cure.
  • Fixed Dragon Breath Burning chance.
Read more...
 

Maintenance [26/12/2009]

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stuff for the upcoming maintenance;

  • Ygg box was removed from the food box.
  • Fixed issue which allowed final strike to be casted in endless loop without checking for soul.
Read more...
 
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